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The DMG file type is primarily associated with 'Macintosh OS X' by Apple Inc. On the Macintosh, these files are treated like a real disk. They can be created with Disk Copy, burnt to CD or mounted as a normal volume. If you have a.DMG file on a Windows PC it's likely you have a Macintosh file and you won't be able to use what is in it. Normal and Long shots are working as intended, for some reason the Wide Shell Type fires 2 rounds out of the sides of the Gunlance, this is built into how the Wide shot works normally, one shot forward, and one to each side 90 degrees(180 degree shot arc). Normal and Long shots are working as intended, for some reason the Wide Shell Type fires 2 rounds out of the sides of the Gunlance, this is built into how the Wide shot works normally, one shot forward, and one to each side 90 degrees(180 degree shot arc). To clarify, Feline Polisher (the first on this list) needs 2 red ingredients of any type.Check the next tab for more info on food color (if it isn’t painfully obvious by now). Since there is a maximum of 6 ingredient slots – you can only have a total of 6 “needs”.
Check out this Monster Hunter World: Iceborne guide & walkthrough on how to use the weapon - Light Bowgun! Learn recommended combos, skills, play tips, & more!
How To Use Light Bowgun
Related Light Bowgun Articles
How To Use | Best Builds |
Recommended Skills | Endgame Tier List |
Light Bowgun - Overview & Strengths
Excels In Mobility
The Light Bowgun allows you to move and shoot fast, and has high mobility in general. You can even use this weapon while performing other maneuvers such as sliding, and evading while shooting.
Great For Support Roles
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The Light Bowgun has a wide variety of abnormal status ammo which is great for team hunts. Whenever you can, shoot the appropriate status ammo on the monster's weak point.
Has The Unique Wyvernblast Ammo
The Light Bowgun has the unique Wyvernblast Ammo that lets you set explosive landmines that explode when a monster steps on it. This compensates for the relatively weaker firepower of the Light Bowgun vs. its heavier counterpart the Heavy Bowgun.
Its Melee Attack Has A High Stun Value
The light bowgun can also stun monsters with its melee attack, which is a viable option when attacking up close.
Can Equip Custom Mods For Additional Bonuses
The Light Bowgun can be equipped with custom mods that can improve its performance, including reload speed and more. The only mod it cannot equip is the Shield, and the Deviation Suppressor can only be equipped on Light Bowguns that have deviation.
Has No Shield & Can Only Evade
Unlike the Heavy Bowgun that comes with a shield, the Light Bowgun does not have a shield. You'll mostly rely on evading attacks when using the Light Bowgun.
Firepower Is Relatively Low
The attack power of ammunition available to the Light Bowgun is lower compared to the Heavy Bowgun. As such, your primary goal is to use Wyvernblast as much as possible, and aiming for enemy weakpoints. It's also best to focus your effort on shooting abnormal status bullets.
Light Bowgun Usable Ammo Types
Compatible Ammo Types for Light Bowgun
Ammo Type | Effect |
---|---|
Normal Ammo | Non-specialized ammo. You have infinite Normal Ammo 1, while Normal Ammo 2 and 3 features higher firepower |
Pierce Ammo | Armor-piercing ammo that deals multiple hits to some monsters |
Spread Ammo | Ammo that covers a wide area. Deals multiple hits at close range |
Elemental Ammo | Ammo that causes elemental damage of any of the five element types (Flaming Ammo, Freeze Ammo, Dragon Ammo, Water Ammo, Thunder Ammo |
Abnormal Status Ammo | Bullets that cause abnormal status on a monster (Poison Ammo, Paralysis Ammo, Sleep Ammo, Exhaust Ammo |
Cluster Bomb | Ammo that fragments into smaller shells. Can cause teammates to be knocked back |
Slicing Ammo | Ammo that sticks to the target and releases sharp blades that can sever tails |
Sticky Ammo | Ammo that lodges into the target and explodes. Can also stun monsters |
Recover Ammo | Recovers health when shot towards an ally |
Demon & Armor Ammo | Ammo that increases strength and defense of the target |
Tranq Ammo | Works similarly to the Tranq Bomb. Used to capture monsters ensnared in traps |
Special: Wyvernblast | The Light Bowgun's special ammo which is shot towards the ground, and explodes when shot or triggered by a monster. It is charged every 60 seconds |
Light Bowgun - Recommended Skill List
Increase Attack Power Of Ammo Types
When using the Light Bowgun, it is important to increase the damage of the corresponding ammo type being used (Spread Ammo, Pierce Ammo, etc.) and to strengthen your resiliency against monster attacks.
Recommended Skills To Increase Ammo Type Attack Power
Skill | Effect |
---|---|
RECOMMENDED! Special Ammo Boost | Increases attack power of Special Ammo |
RECOMMENDED! Normal Shot | Increases attack power of Normal Ammo |
RECOMMENDED! Spread/Power Shots | Increases the attack power of Spread Shot & Power Shots |
Attack Boost | Increases raw attack power and affinity with at least level 4 or higher |
Critical Eye | Increases your affinity rate |
Maximum Might | Increases affinity when stamina is full |
Weakness Exploit | Increases affinity rate of attacks that land on monster weak spots |
Critical Boost | Increases the damage of critical hits |
Agitator | Increases attack power and affinity when large monsters become enraged |
This skill mix allows you to strengthen the attack power of ammo you will usually use when using the Light Bowgun. It's important to also increase the attack power, as well as affinity stats to improve overall damage.
Recommended Skills To Improve Durability & Resistance
Skill | Effect |
---|---|
RECOMMENDED! Free Elem / Ammo Up | Unlocks the weapon's hidden element and also increases bowgun loading capacity |
Evade Window | Extends the invulnerability period when evading |
Earplugs | Prevents stun from monster shouts |
The Free Elem / Ammo Up skill allows you to load more bullets per reload, increasing your damage potential on a monster. Since the Light Bowgun does not have a shield, it's recommended to improve evasion related skills such as the Evade Window.
Light Bowgun - Gameplay Tips & Tricks
Familiarize Yourself With Ammo Types
Each Light Bowgun can only equip a specific set of ammo, so familiarize yourself with each available ammo type. Before going on any hunt, equip only ammo that you can use, and which fits best to the hunt.
Ammo Types Have Different Damage Types
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Each ammo type also has a different Damage Type. For example, Slicing Ammo can deal cutting damage, which will be best aimed towards monster tails.
Make Sure To Fire Within Critical Distance
Ranged weapons work best when fired within its Critical Distance, which will deal the maximum possible damage. Outside the Critical Distance, ammo will deal less damage, and when completely out of range, you will not deal any damage.
Reticle Glows Bright When Within Critical Distance
Watch the reticle as you aim towards a monster. It should glow bright to indicate if you are within Critical Distance.
Use Wyvernblast When Monster Is Down
Since the Wyvernblast is a stationary mine, it works best when set on a downed monster, or when the monster is resting.
Use Melee Attack To Trigger Wyvernblast
To maximize the damage of Wyvernblast, it is best to trigger it instead with a melee attack to the head. You will hit the head & trigger the explosion at the same time. https://ouylug.weebly.com/create-dmg-by-command.html.
Setup Radial Menu For Easy Ammo Crafting
Make use of the radial menu to help you quickly craft ammo and materials on the fly. How to make a dmg bootable usb. Make sure to set up for all applicable ammo types you carry.
Check Out How To Use The Radial Menu Here!Light Bowgun - Basic Move List
Basic Move List
Button | Move |
---|---|
Aim | |
Fire / Reload (When Out Of Ammo) | |
While Sliding | Sliding Shot |
Reload | |
Reload All Ammo Types | |
While Jumping | Mid Air Reload |
Place Wyvernblast | |
+ | Melee Attack |
D Pad Up or Down + or | Select Ammo |
After Firing | Back or Side Step |
The Light Bowgun (LBG) is a compact Gunner weapon with great mobility. Its wide selection of ammo provides it with great utility, letting it control monsters quickly with status shots, or to deal high amounts of damage with its offensive ammunition.
- Customization
Strength & Weakness
Strength | Weakness |
---|---|
|
|
Customization
The Light Bowgun can use custom mods to improve its attributes. By talking to the Smithy, players can install the following mods:
Mod | Name | Effect(s) |
---|---|---|
Recoil Suppressor | Reduces recoils for certain ammo type. The strength of this effect depends on the ammo. | |
Reload Assist | Reduces reload time for specific ammo. The strength of this effect depends on the ammo. | |
Deviation Suppressor | Reduces ammo deviation when firing. Cannot be used on LBGs without deviation. | |
Close Range Up | Increase attack power when firing at close range. | |
Range Attack Up | Increase attack power when firing at long range. |
If a LBG's attribute is improved by an installed mod, it will be highlighted in green. Some attributes require just 1 mod for improvement, but others may require multiple mods. Mods can be stacked to improve their effects, and mods of the same type can be stacked up to 3 times.
The LBG's rarity determines how many mods it can equip. Download from phone to computer.
Weapon Rarity | Numbers of mod |
---|---|
1 | 1 |
2 | 1 |
3 | 2 |
4 | 2 |
5 | 3 |
6 | 3 |
Recoil
Recoil refers to the severity of weapon kickback when a shot is fired. Different ammunitions have different recoils. Strong recoil will have a sever kickback effect and the player is unable to move during the recoil animation.
Reload
Reload refers to how fast ammo can be reloaded. Reload speed differs between ammo types.
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Deviation
Deviation affects the direction and severity of bullet deviation when it was fired. Deviation is the same regardless of the ammo used. The further a shot travels, the stronger the effect of deviation has on its accuracy.
Critical Distance
Critical Distance (Critical Range) refers to the distance at which shots fired by the player will deal the most amount of damage.
Rapid Fire
Light Bowgun's Rapid Fire enables it to fire multiple shots at the cost of 1 ammo. Different LBGs can Rapid Fire different ammo. Rapid Fire ammo will be marked with this icon: .
Wyvernblast
Up to 3 Wyvernblasts can be set up on the ground. Shooting or attacking the Wyvernblast ignites it, which then creates explosions that harm monsters. Each Wyvernblast can create 5 explosions, and they can be ignited from friendly fire. The stronger the igniting attack is, the more powerful the explosions will be. Wyvernblast ammo regenerates over time.
Placing Wyvernblast
Igniting Wyvernblast
Combat Tips
- Critical Distance varies by ammo type, so being aware of the Critical Distance for all the shots being used is critical in maximizing damage.
- Some kinds of ammo don't require standing still to reload. Knowing which kinds of ammo can be reloaded while moving and which kinds can't is helpful in staying safe while in combat.
- Use both Side Steps and Back Steps after firing to reposition.
- Laying down all 3 Wyvernblasts doesn't take up much time. It is possible to lay down and ignite all 3 on an immobilized monster before it can get up.
- Individual shots from Rapid Fire are weaker, but combined they will deal more damage than a single shot, assuming that all Rapid Fire shots connect on the monster.
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Movelist
Move | Button (+Condition) | Properties |
---|---|---|
Draw Weapon | Draw Attack > R2 | |
Draw Weapon | Draw Attack > | Automatically performs a Reload if the current ammo is not fully loaded. |
Aim | Hold L2 | Left-stick controls movement, Right-stick to aim |
Fire | R2 | R2 to fire. Firing from the hip without aiming is possible. Firing midair is possible. Different bullets have different levels of recoil. Certain ammo has Rapid Fire, and the player can fire multiple shots at the cost of 1 ammo. |
Backstep/Side Step | after firing | Can evade in any direction. These can be performed successively, up to 2 times |
Reload | Out of ammo > R2 | Reload the current ammo. Some ammo can be loaded while walking, while others force the player to stop to reload |
Wyvernblast | Place a tiny explosive on the ground. | |
Cycle through Ammo | L1+/ Dpad Up/Down | |
Melee Attack | + | |
While sliding down a slope with weapon sheathed | Combos into:
| |
Jumping Reload | Midair Draw Attack > /R2 Midair > |
Motion Values
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Move | Damage Type | Motion Value | Stun | Exhaust |
---|---|---|---|---|
Melee Attack | Blunt | 25 | 30 | 30 |
Jumping Reload | Blunt | 25 | 30 | 30 |
Wyvernblast (S) | - | 26 | - | - |
Wyvernblast (M) | - | 32 | - | - |
Wyvernblast (L) | - | 49 | - | - |
Ammo Motion Values
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Ammo | Motion Value | Stun | Exhaust |
---|---|---|---|
Normal 1 | - | - | |
Normal 2 | - | - | |
Normal 3 | - | - | |
Pierce 1 | - | - | |
Pierce 2 | - | - | |
Pierce 3 | - | - | |
Spread 1 | 6 | - | - |
Spread 2 | 7 | - | - |
Spread 3 | 8 | - | - |
Sticky 1 | 12 | 30 | - |
Sticky 2 | 16 | 50 | - |
Sticky 3 | 19 | 100 | - |
Sticky Projectile | 1 | - | - |
Cluster Bomb 1 | 19 | - | - |
Cluster Bomb 2 | 22 | - | - |
Cluster Bomb 3 | 28 | - | - |
Cluster Projectile | 1 | - | - |
Recover 1 | 0 | - | - |
Recover 2 | 0 | - | - |
Poison 1 | 1 | - | - |
Poison 2 | 1 | - | - |
Paralysis 1 | 1 | - | - |
Paralysis 2 | 1 | - | - |
Sleep 1 | 1 | - | - |
Sleep 2 | 1 | - | - |
Exhaust 1 | 1 | 20 | 50 |
Exhaust 2 | 1 | 30 | 100 |
Flaming | 5 | - | - |
Water | 5 | - | - |
Freeze | 5 | - | - |
Thunder | 5 | - | - |
Dragon | 2 | - | - |
Slicing Projectile | 1 | - | - |
Slicing | - | - | |
Wyvern (Primary) | 70 | - | - |
Wyvern (Additional) | - | - | |
Demon | 0 | - | - |
Armor | 0 | - | - |
Tranq | 0 | - | - |